About Me

I am a software developer and UI/UX designer, love to play games and get inpired by them to create new and innovative designs as well as gamification technics

Contact Details

Brian Gonçalves
Curitiba - Brazil
+55 41 99976 7178



Systems of Information December 2010


GFT Brasil

Software Engineer April 2014 - Present

  • Develop and maintain applications using Microsoft Technologies (Web / Desktop) and development best practices / Design Pattern.
  • Automation deploy and infrastructure configuration with Go Server and CHEF.
  • Create, analyse and maintain documentation of software procedures and requisites for development.

Mega Sistemas

Software Developer April 2013 - April 2014

Development of system using C# and ASP.NET MVC4, Entity Framework and SQLServer 2012. Reports using CrystalReport. Database exports, views, procedures, functions and other developments inside Oracle Database and SqlServer Database. Analysis and documentation of the client needs and documentation for the development and maintenance of the systems and modules.

NGM Business Solution

System Leader January 2010 - April 2013

  • Manage the development team
  • Manage projects and delivery
  • Generate documentation of analysis and development with the clients
  • Development of systems and webservices for integration
  • Experience integrating multi country system (Brazil-Chile)

Stallos Tecnologia

Software Developer January 2008 - July 2009

Develop systems for the exchange market, for the tourism and commercial money exchange following the country rules and taxes calculation in .NET and Delphi technology using Firebird database.


Check below a little more about my skills.

  • HTML5
  • CSS3
  • Javascript
  • AngularJS
  • .NET
  • Delphi
  • SqlServer
  • Oracle
  • jQuery
  • Unity3D

Other Projects

Check below a little more about my other projects.

Trajeto do Invisivel - Global Game Jam 2019 (January 2019)

Game https://briangoncalves.itch.io/trajeto-do-invisvel

Github https://github.com/briangoncalves/GGJ2019

We developed a game over 48hr using Unity3D. It’s a 3D puzzle game with the theme being “dissonant identity disorder”, giving more visibility of how difficult it is inside the head of a person that have this disorder and tries to survive over the challenge of living.

Corn Field - Ludum Dare (November 2018)

Game https://camillacamatta.itch.io/cornfield

Github https://github.com/briangoncalves/LudumDare2018

We developed a 2D game where it have an idea of growing a farm with a scary and gore theme where childrens take care of the farm and need blood of adults to make it grow and generate food until the winter, when the food is used.

Get In Touch.

If you want to contact me, feel free to use one of the contact information below.